Experience

  1. Graduate Research Assistant

    MI Lab — University of Texas at Dallas
    • Designed and built wearable haptic devices integrating Peltier thermal actuators and ultrasound transducers for XR interaction
    • Developed Unity VR applications using XR Toolkit and OpenXR for multi-modal sensory research
    • Led and ran 15+ IRB-approved user studies (N=200+ participants across all projects)
    • Published 7 research papers at top HCI venues (CHI, UIST, IMWUT, IEEE VR, ISMAR, VRST)
    • Won 🏆 Best Demo at World Haptics Conference 2025
  2. Research Intern

    University of Texas at Dallas
    • Contributed to early-stage research on mid-air thermo-tactile feedback systems
    • Assisted in hardware fabrication and experimental protocol development
Skills & Expertise
Engineering & Development
Unity / XR Toolkit

VR/AR application development, OpenXR, Meta Quest, SteamVR

C# / C++

Unity scripting, hardware drivers, real-time systems

Python

Data analysis, statistical testing, study pipelines

Hardware Prototyping

Arduino, Peltier cells, ultrasound transducers, wearable sensing

Research & Design
User Study Design

IRB protocols, within-subject designs, psychophysical methods

UI/UX Prototyping

Interaction design, usability evaluation, user-centered design

Statistical Analysis

ANOVA, post-hoc tests, effect sizes, R/Python

Technical Writing

ACM CHI, UIST, IEEE publications

Awards
Best Demo Award
World Haptics Conference (WHC) 2025 ∙ July 2025
Awarded Best Demo at the premier international haptics conference for work on thermal-tactile XR feedback systems.
Languages
95%
English
100%
Chinese (Mandarin)